[Linux-aus] Computer users and linux: moving upstream to software producers.

Chris McCormick chris at mccormick.cx
Tue Feb 13 09:36:09 UTC 2007


On Tue, Feb 13, 2007 at 12:19:08PM +1100, Sridhar Dhanapalan wrote:
> Considering that so many commercial games have their server counterparts 
> working on GNU/Linux, how hard would it be to have the clients working as 
> well?

That really depends on the implementation, libraries used, etc. It's
impossible to quantify that with a general answer, except to say that
it would be possible with some games.

Best,

Chris.

-------------------
chris at mccormick.cx
http://mccormick.cx
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