[Linux-aus] Computer users and linux: moving upstream to software producers.
Chris McCormick
chris at mccormick.cx
Tue Feb 13 09:36:09 UTC 2007
On Tue, Feb 13, 2007 at 12:19:08PM +1100, Sridhar Dhanapalan wrote:
> Considering that so many commercial games have their server counterparts
> working on GNU/Linux, how hard would it be to have the clients working as
> well?
That really depends on the implementation, libraries used, etc. It's
impossible to quantify that with a general answer, except to say that
it would be possible with some games.
Best,
Chris.
-------------------
chris at mccormick.cx
http://mccormick.cx
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 189 bytes
Desc: Digital signature
Url : http://lists.linux.org.au/pipermail/linux-aus/attachments/20070213/dcbf0b9f/attachment-0001.pgp
More information about the linux-aus
mailing list