[LC++]System Call Table in 2.6
k_tutorials at yahoo.com
Thu Jul 22 04:47:01 UTC 2004
Is there any undocumented method of accessing the
system call table in the 2.6 kernel?
I read something of this being possible on this link
under the "Unexporting the system call table" section.
If there is a way to do this, could someone please let
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